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Тестеры сравнили PS5 и Xbox Series – консоли почти равны, но PS5 признана чуть лучше

Тестеры сравнили PS5 и Xbox Series – консоли почти равны, но PS5 признана чуть лучше

Консоли высланы, эмбарго снято – можно спокойно и обосновано доказать, почему консоль за 38 тысяч рублей лучше консоли за 45,5 тысяч.

Итак, началась самая важная дуэль всего года. Владельцы консолей со всего мира сравнивают два важнейших аппарата в истории Земли – PS5 и Xbox Series. Что они могут рассказать о консолях перед тем, как счастливые – или не очень – владельцы предзаказов получат свежие, пахнущие некстгеном и пластиком приставки?

The objective of the game remains the same as its Java and Bedrock editions counterparts, where players can build virtual realities in a sandbox-like environment. There is no preset goal; the player may choose to set their own goals.

For the most part, Legacy Console Edition is almost identical to Java Edition with few apparent differences, [19] but was released with the Xbox 360 Edition in an earlier version equivalent to Java Edition Beta 1.6.6, rather than the current Java Edition version at the time of release, 1.2.5. The Wii U Edition was released with an earlier version equivalent to Java Edition 1.6.4, rather than the current Java Edition version at the time of release, 1.8.9.

Differences from Java and Bedrock Edition [ edit ]

Differences from Java and Bedrock editions include:

  • The game features splitscreen functionality, [20] a HDTV with a Component or HDMI cable is required for split-screen play. Split-screen functionality works with a VGA connection to a PC monitor as well as HDMI-to-DVI cables to a PC monitor. Up to 4 players can play in split screen, as well as the possibility to play 8-person online multiplayer game modes in split-screen. Nintendo Switch Edition also supports splitscreen on the console’s own screen, as well as local wireless communications. PlayStation Vita Edition only supports up to 2-4 players online and Ad-Hoc support.
  • The game includes an automatic crafting system where it is not required to place the blocks in the grid. There is an option to use the manual crafting grid from Java Edition.
  • Legacy Console Edition includes a version-exclusive tutorial mode. This tutorial leads the player through the basics of digging and placing blocks, crafting, as well as building their first house to survive the night, fishing, enchanting, brewing, and more. [21]
  • The player always begins a new world with an empty map.
  • On the Xbox 360, PlayStation 3, PlayStation Vita and Wii U platforms, the world size is limited to 864×864 blocks. Because the outer-most block is unusable on each side of the map, it is effectively 862×862 blocks that can be used. The worlds on the Nintendo Switch edition can be up to 3072×3072, whereas the Xbox One and PlayStation 4 worlds can be up to 5120×5120. [22]
  • The Nether is limited in size and, as a consequence, the Overworld-Nether ratio is 1:3 (1:6 in Switch Edition) compared to 1:8 in Java Edition. In the PS4 and Xbox One editions, the Overworld-Nether ratio depends on world size. It is 1:3 for both Classic and Small worlds, 1:6 for Medium worlds, and 1:8 for Large worlds. The Nether is limited to about 288×288 for the PS3, Xbox 360 and Wii U editions, and to about 512×512 for the Nintendo Switch. The End also uses the aforementioned sizes. On the Xbox 360, PS3 and Wii U editions, only one outer End island can generate, and will always have an End City with a ship. This means that only one elytra per world is obtainable in survival mode. Also, the only method of travel between the main island and the outer island is via the End gateway due to invisible barriers preventing the player from bridging or flying there.
  • [more information needed]
  • Players can choose from three different biome scale options when generating a world.
  • Skins can only be chosen from those available as default or from downloadable content.
  • Breeding and utility mob spawning works the same as Java Edition with the exception of limiting tamed wolf and snow golem populations to 16. If the player attempts to tame or breed a 17th wolf, it will be killed by other wolves, and if a player attempts to build a 17th snow golem, upon placing the pumpkin all three blocks will break, dropping one pumpkin and eight snowballs. Also, wolf pups are born with full health and reach adulthood without player input.
  • The edge of the world cannot be mined and is completely sea. The edge of the map is a strip of water surrounding the map followed by an invisible barrier. This can cause problems as sometimes chests in abandoned mineshafts generate at the edge of the map where they are inaccessible. To solve this problem, the player can make and place a new chest next to said chest and use the accessible half of the resulting large chest to open it, making the previously inaccessible items available.
  • When flying, the player is restricted to 8-way digital directional movement, meaning that they cannot drift in a full circle. This was done to increase precision when building with a controller.
  • When building a portal to the Nether in a superflat world, the Nether will also be flat.
  • Nether wart randomly generates on soul sand in the Nether.
  • The edge of the Nether is a bedrock wall.
  • PlayStation Vita Edition and Nintendo Switch Edition have local multiplayer support between multiple consoles..
  • Statistics are replaced with leaderboards, with the exception of Wii U and Nintendo Switch Edition.
  • A large amount of TNT cannon designs do not work, as the amount of lit TNT entities that can exist on a world is very small.

Different modes [ edit ]

The different gameplay modes and settings may vary from the other platform versions, such as hardcore mode, as it is currently a Java Edition exclusive feature.

Creative [ edit ]

Using Creative mode permanently disables achievements/trophies and leaderboard updates during normal gameplay on that world, however the core mechanics of flight and infinite resources remain the same.

Adventure [ edit ]

The Adventure Mode on Legacy Console Edition differs from the original as follows;

  • There are no public Servers. The player’s world may be to be similar to a server by enabling the option Allow Friends of Friends to join, however there is a limit of 8 players in an online game.
  • Blocks can be destroyed by the proper tools and depending on the block, the quality of the tool. Example: Wool blocks can be destroyed by using Shears . While only Iron Pickaxe and higher can break and gather Gold Ore blocks.

Survival [ edit ]

In Survival mode:

  • All blocks are breakable except Bedrock and End portal frame .
    • Whether this means that blocks such as End Portal are breakable is unknown.
  • Fists and any tool can break blocks such as Beds .
  • The quality of the tool affects the breaking speed of the block.
  • Progression of the game is similar to other versions of the game, however in the End dimension to travel to other islands you must teleport as there exist invisible walls outside the area.
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Xbox Series X – идеальная консоль для игр прошлого поколения

У Xbox Series X все хорошо. Критики одобрили мощное железо, скорость загрузок, скорость перехода из меню в игру, функцию быстрого переключения между играми Quick Resume, поддержку отправки скриншотов Share, обратную совместимость и другие приятные мелочи. Что им не понравилось, так это отсутствие крутых игр. Игровые эстеты не совсем понимают, для чего им сейчас покупать черный ящик, у которого есть 802 гигабайта свободного места на диске, но нет ярких проектов, способных создать реальную нагрузку на начинку консоли.

Значительная часть игр поддерживает настоящее высокое разрешение с оговоркой – технология VRS снижает качество размытых деталей и заднего фона. То есть спереди честные 2160p, а сзади уже какое-то 1440p маячит. С HDMI 2.1 прямоугольная консоль должна спокойно выдерживать 8K при 120 Гц.

Кстати, та сама функция Share получила отдельную клавишу для отправки скриншотов или видео 1080p/720p на облако в OneDrive. Правда, скинуть на другой носитель скриншот не получится, выбрать конкретные скриншоты для облака – тоже. Но это проблемы разве что для журналистов и контентмейкеров.

Сам геймпад практически не поменялся, разве что стал более отзывчивым и требует только USB Type-C. Дуть в него не надо, дергать за курки тем более. Провести опыты с мышкой и клавиатурой удалось далеко не всем тестерам.

The objective of the game remains the same as its Java and Bedrock editions counterparts, where players can build virtual realities in a sandbox-like environment. There is no preset goal; the player may choose to set their own goals.

For the most part, Legacy Console Edition is almost identical to Java Edition with few apparent differences, [19] but was released with the Xbox 360 Edition in an earlier version equivalent to Java Edition Beta 1.6.6, rather than the current Java Edition version at the time of release, 1.2.5. The Wii U Edition was released with an earlier version equivalent to Java Edition 1.6.4, rather than the current Java Edition version at the time of release, 1.8.9.

Differences from Java and Bedrock Edition [ edit ]

Differences from Java and Bedrock editions include:

  • The game features splitscreen functionality, [20] a HDTV with a Component or HDMI cable is required for split-screen play. Split-screen functionality works with a VGA connection to a PC monitor as well as HDMI-to-DVI cables to a PC monitor. Up to 4 players can play in split screen, as well as the possibility to play 8-person online multiplayer game modes in split-screen. Nintendo Switch Edition also supports splitscreen on the console’s own screen, as well as local wireless communications. PlayStation Vita Edition only supports up to 2-4 players online and Ad-Hoc support.
  • The game includes an automatic crafting system where it is not required to place the blocks in the grid. There is an option to use the manual crafting grid from Java Edition.
  • Legacy Console Edition includes a version-exclusive tutorial mode. This tutorial leads the player through the basics of digging and placing blocks, crafting, as well as building their first house to survive the night, fishing, enchanting, brewing, and more. [21]
  • The player always begins a new world with an empty map.
  • On the Xbox 360, PlayStation 3, PlayStation Vita and Wii U platforms, the world size is limited to 864×864 blocks. Because the outer-most block is unusable on each side of the map, it is effectively 862×862 blocks that can be used. The worlds on the Nintendo Switch edition can be up to 3072×3072, whereas the Xbox One and PlayStation 4 worlds can be up to 5120×5120. [22]
  • The Nether is limited in size and, as a consequence, the Overworld-Nether ratio is 1:3 (1:6 in Switch Edition) compared to 1:8 in Java Edition. In the PS4 and Xbox One editions, the Overworld-Nether ratio depends on world size. It is 1:3 for both Classic and Small worlds, 1:6 for Medium worlds, and 1:8 for Large worlds. The Nether is limited to about 288×288 for the PS3, Xbox 360 and Wii U editions, and to about 512×512 for the Nintendo Switch. The End also uses the aforementioned sizes. On the Xbox 360, PS3 and Wii U editions, only one outer End island can generate, and will always have an End City with a ship. This means that only one elytra per world is obtainable in survival mode. Also, the only method of travel between the main island and the outer island is via the End gateway due to invisible barriers preventing the player from bridging or flying there.
  • [more information needed]
  • Players can choose from three different biome scale options when generating a world.
  • Skins can only be chosen from those available as default or from downloadable content.
  • Breeding and utility mob spawning works the same as Java Edition with the exception of limiting tamed wolf and snow golem populations to 16. If the player attempts to tame or breed a 17th wolf, it will be killed by other wolves, and if a player attempts to build a 17th snow golem, upon placing the pumpkin all three blocks will break, dropping one pumpkin and eight snowballs. Also, wolf pups are born with full health and reach adulthood without player input.
  • The edge of the world cannot be mined and is completely sea. The edge of the map is a strip of water surrounding the map followed by an invisible barrier. This can cause problems as sometimes chests in abandoned mineshafts generate at the edge of the map where they are inaccessible. To solve this problem, the player can make and place a new chest next to said chest and use the accessible half of the resulting large chest to open it, making the previously inaccessible items available.
  • When flying, the player is restricted to 8-way digital directional movement, meaning that they cannot drift in a full circle. This was done to increase precision when building with a controller.
  • When building a portal to the Nether in a superflat world, the Nether will also be flat.
  • Nether wart randomly generates on soul sand in the Nether.
  • The edge of the Nether is a bedrock wall.
  • PlayStation Vita Edition and Nintendo Switch Edition have local multiplayer support between multiple consoles..
  • Statistics are replaced with leaderboards, with the exception of Wii U and Nintendo Switch Edition.
  • A large amount of TNT cannon designs do not work, as the amount of lit TNT entities that can exist on a world is very small.

Different modes [ edit ]

The different gameplay modes and settings may vary from the other platform versions, such as hardcore mode, as it is currently a Java Edition exclusive feature.

Creative [ edit ]

Using Creative mode permanently disables achievements/trophies and leaderboard updates during normal gameplay on that world, however the core mechanics of flight and infinite resources remain the same.

Adventure [ edit ]

The Adventure Mode on Legacy Console Edition differs from the original as follows;

  • There are no public Servers. The player’s world may be to be similar to a server by enabling the option Allow Friends of Friends to join, however there is a limit of 8 players in an online game.
  • Blocks can be destroyed by the proper tools and depending on the block, the quality of the tool. Example: Wool blocks can be destroyed by using Shears . While only Iron Pickaxe and higher can break and gather Gold Ore blocks.

Survival [ edit ]

In Survival mode:

  • All blocks are breakable except Bedrock and End portal frame .
    • Whether this means that blocks such as End Portal are breakable is unknown.
  • Fists and any tool can break blocks such as Beds .
  • The quality of the tool affects the breaking speed of the block.
  • Progression of the game is similar to other versions of the game, however in the End dimension to travel to other islands you must teleport as there exist invisible walls outside the area.

Прямое сравнение

Теперь самое главное. PS5 не поддерживает нативное 1440p, а Xbox Series – да. Как бы даже Xbox Series X вытягивает настоящее разрешение хотя бы в паре игр. А PS5 предпочитает шахматное разрешение. Владельцы телевизоров вряд ли заметят разницу, но некоторые продвинутые мониторы позволят ощутить суть проблемы. Владельцам HDMI 2.1 новая консоль способна показать даже подтянутое 8K.

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Полный запуск до рабочего состояния бывает разный. По некоторым данным, у XSX занимает от 21 до аж 25 секунд, у PS5 уходит только 23-24 секунды. Из режима сна PS5 выходит от 9 до 20 секунд, XSX от 4 до 12 секунд.

The objective of the game remains the same as its Java and Bedrock editions counterparts, where players can build virtual realities in a sandbox-like environment. There is no preset goal; the player may choose to set their own goals.

For the most part, Legacy Console Edition is almost identical to Java Edition with few apparent differences, [19] but was released with the Xbox 360 Edition in an earlier version equivalent to Java Edition Beta 1.6.6, rather than the current Java Edition version at the time of release, 1.2.5. The Wii U Edition was released with an earlier version equivalent to Java Edition 1.6.4, rather than the current Java Edition version at the time of release, 1.8.9.

Differences from Java and Bedrock Edition [ edit ]

Differences from Java and Bedrock editions include:

  • The game features splitscreen functionality, [20] a HDTV with a Component or HDMI cable is required for split-screen play. Split-screen functionality works with a VGA connection to a PC monitor as well as HDMI-to-DVI cables to a PC monitor. Up to 4 players can play in split screen, as well as the possibility to play 8-person online multiplayer game modes in split-screen. Nintendo Switch Edition also supports splitscreen on the console’s own screen, as well as local wireless communications. PlayStation Vita Edition only supports up to 2-4 players online and Ad-Hoc support.
  • The game includes an automatic crafting system where it is not required to place the blocks in the grid. There is an option to use the manual crafting grid from Java Edition.
  • Legacy Console Edition includes a version-exclusive tutorial mode. This tutorial leads the player through the basics of digging and placing blocks, crafting, as well as building their first house to survive the night, fishing, enchanting, brewing, and more. [21]
  • The player always begins a new world with an empty map.
  • On the Xbox 360, PlayStation 3, PlayStation Vita and Wii U platforms, the world size is limited to 864×864 blocks. Because the outer-most block is unusable on each side of the map, it is effectively 862×862 blocks that can be used. The worlds on the Nintendo Switch edition can be up to 3072×3072, whereas the Xbox One and PlayStation 4 worlds can be up to 5120×5120. [22]
  • The Nether is limited in size and, as a consequence, the Overworld-Nether ratio is 1:3 (1:6 in Switch Edition) compared to 1:8 in Java Edition. In the PS4 and Xbox One editions, the Overworld-Nether ratio depends on world size. It is 1:3 for both Classic and Small worlds, 1:6 for Medium worlds, and 1:8 for Large worlds. The Nether is limited to about 288×288 for the PS3, Xbox 360 and Wii U editions, and to about 512×512 for the Nintendo Switch. The End also uses the aforementioned sizes. On the Xbox 360, PS3 and Wii U editions, only one outer End island can generate, and will always have an End City with a ship. This means that only one elytra per world is obtainable in survival mode. Also, the only method of travel between the main island and the outer island is via the End gateway due to invisible barriers preventing the player from bridging or flying there.
  • [more information needed]
  • Players can choose from three different biome scale options when generating a world.
  • Skins can only be chosen from those available as default or from downloadable content.
  • Breeding and utility mob spawning works the same as Java Edition with the exception of limiting tamed wolf and snow golem populations to 16. If the player attempts to tame or breed a 17th wolf, it will be killed by other wolves, and if a player attempts to build a 17th snow golem, upon placing the pumpkin all three blocks will break, dropping one pumpkin and eight snowballs. Also, wolf pups are born with full health and reach adulthood without player input.
  • The edge of the world cannot be mined and is completely sea. The edge of the map is a strip of water surrounding the map followed by an invisible barrier. This can cause problems as sometimes chests in abandoned mineshafts generate at the edge of the map where they are inaccessible. To solve this problem, the player can make and place a new chest next to said chest and use the accessible half of the resulting large chest to open it, making the previously inaccessible items available.
  • When flying, the player is restricted to 8-way digital directional movement, meaning that they cannot drift in a full circle. This was done to increase precision when building with a controller.
  • When building a portal to the Nether in a superflat world, the Nether will also be flat.
  • Nether wart randomly generates on soul sand in the Nether.
  • The edge of the Nether is a bedrock wall.
  • PlayStation Vita Edition and Nintendo Switch Edition have local multiplayer support between multiple consoles..
  • Statistics are replaced with leaderboards, with the exception of Wii U and Nintendo Switch Edition.
  • A large amount of TNT cannon designs do not work, as the amount of lit TNT entities that can exist on a world is very small.

Different modes [ edit ]

The different gameplay modes and settings may vary from the other platform versions, such as hardcore mode, as it is currently a Java Edition exclusive feature.

Creative [ edit ]

Using Creative mode permanently disables achievements/trophies and leaderboard updates during normal gameplay on that world, however the core mechanics of flight and infinite resources remain the same.

Adventure [ edit ]

The Adventure Mode on Legacy Console Edition differs from the original as follows;

  • There are no public Servers. The player’s world may be to be similar to a server by enabling the option Allow Friends of Friends to join, however there is a limit of 8 players in an online game.
  • Blocks can be destroyed by the proper tools and depending on the block, the quality of the tool. Example: Wool blocks can be destroyed by using Shears . While only Iron Pickaxe and higher can break and gather Gold Ore blocks.

Survival [ edit ]

In Survival mode:

  • All blocks are breakable except Bedrock and End portal frame .
    • Whether this means that blocks such as End Portal are breakable is unknown.
  • Fists and any tool can break blocks such as Beds .
  • The quality of the tool affects the breaking speed of the block.
  • Progression of the game is similar to other versions of the game, however in the End dimension to travel to other islands you must teleport as there exist invisible walls outside the area.

Xbox Series X – идеальная консоль для игр прошлого поколения

У Xbox Series X все хорошо. Критики одобрили мощное железо, скорость загрузок, скорость перехода из меню в игру, функцию быстрого переключения между играми Quick Resume, поддержку отправки скриншотов Share, обратную совместимость и другие приятные мелочи. Что им не понравилось, так это отсутствие крутых игр. Игровые эстеты не совсем понимают, для чего им сейчас покупать черный ящик, у которого есть 802 гигабайта свободного места на диске, но нет ярких проектов, способных создать реальную нагрузку на начинку консоли.

Значительная часть игр поддерживает настоящее высокое разрешение с оговоркой – технология VRS снижает качество размытых деталей и заднего фона. То есть спереди честные 2160p, а сзади уже какое-то 1440p маячит. С HDMI 2.1 прямоугольная консоль должна спокойно выдерживать 8K при 120 Гц.

Кстати, та сама функция Share получила отдельную клавишу для отправки скриншотов или видео 1080p/720p на облако в OneDrive. Правда, скинуть на другой носитель скриншот не получится, выбрать конкретные скриншоты для облака – тоже. Но это проблемы разве что для журналистов и контентмейкеров.

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Сам геймпад практически не поменялся, разве что стал более отзывчивым и требует только USB Type-C. Дуть в него не надо, дергать за курки тем более. Провести опыты с мышкой и клавиатурой удалось далеко не всем тестерам.

The objective of the game remains the same as its Java and Bedrock editions counterparts, where players can build virtual realities in a sandbox-like environment. There is no preset goal; the player may choose to set their own goals.

For the most part, Legacy Console Edition is almost identical to Java Edition with few apparent differences, [19] but was released with the Xbox 360 Edition in an earlier version equivalent to Java Edition Beta 1.6.6, rather than the current Java Edition version at the time of release, 1.2.5. The Wii U Edition was released with an earlier version equivalent to Java Edition 1.6.4, rather than the current Java Edition version at the time of release, 1.8.9.

Differences from Java and Bedrock Edition [ edit ]

Differences from Java and Bedrock editions include:

  • The game features splitscreen functionality, [20] a HDTV with a Component or HDMI cable is required for split-screen play. Split-screen functionality works with a VGA connection to a PC monitor as well as HDMI-to-DVI cables to a PC monitor. Up to 4 players can play in split screen, as well as the possibility to play 8-person online multiplayer game modes in split-screen. Nintendo Switch Edition also supports splitscreen on the console’s own screen, as well as local wireless communications. PlayStation Vita Edition only supports up to 2-4 players online and Ad-Hoc support.
  • The game includes an automatic crafting system where it is not required to place the blocks in the grid. There is an option to use the manual crafting grid from Java Edition.
  • Legacy Console Edition includes a version-exclusive tutorial mode. This tutorial leads the player through the basics of digging and placing blocks, crafting, as well as building their first house to survive the night, fishing, enchanting, brewing, and more. [21]
  • The player always begins a new world with an empty map.
  • On the Xbox 360, PlayStation 3, PlayStation Vita and Wii U platforms, the world size is limited to 864×864 blocks. Because the outer-most block is unusable on each side of the map, it is effectively 862×862 blocks that can be used. The worlds on the Nintendo Switch edition can be up to 3072×3072, whereas the Xbox One and PlayStation 4 worlds can be up to 5120×5120. [22]
  • The Nether is limited in size and, as a consequence, the Overworld-Nether ratio is 1:3 (1:6 in Switch Edition) compared to 1:8 in Java Edition. In the PS4 and Xbox One editions, the Overworld-Nether ratio depends on world size. It is 1:3 for both Classic and Small worlds, 1:6 for Medium worlds, and 1:8 for Large worlds. The Nether is limited to about 288×288 for the PS3, Xbox 360 and Wii U editions, and to about 512×512 for the Nintendo Switch. The End also uses the aforementioned sizes. On the Xbox 360, PS3 and Wii U editions, only one outer End island can generate, and will always have an End City with a ship. This means that only one elytra per world is obtainable in survival mode. Also, the only method of travel between the main island and the outer island is via the End gateway due to invisible barriers preventing the player from bridging or flying there.
  • [more information needed]
  • Players can choose from three different biome scale options when generating a world.
  • Skins can only be chosen from those available as default or from downloadable content.
  • Breeding and utility mob spawning works the same as Java Edition with the exception of limiting tamed wolf and snow golem populations to 16. If the player attempts to tame or breed a 17th wolf, it will be killed by other wolves, and if a player attempts to build a 17th snow golem, upon placing the pumpkin all three blocks will break, dropping one pumpkin and eight snowballs. Also, wolf pups are born with full health and reach adulthood without player input.
  • The edge of the world cannot be mined and is completely sea. The edge of the map is a strip of water surrounding the map followed by an invisible barrier. This can cause problems as sometimes chests in abandoned mineshafts generate at the edge of the map where they are inaccessible. To solve this problem, the player can make and place a new chest next to said chest and use the accessible half of the resulting large chest to open it, making the previously inaccessible items available.
  • When flying, the player is restricted to 8-way digital directional movement, meaning that they cannot drift in a full circle. This was done to increase precision when building with a controller.
  • When building a portal to the Nether in a superflat world, the Nether will also be flat.
  • Nether wart randomly generates on soul sand in the Nether.
  • The edge of the Nether is a bedrock wall.
  • PlayStation Vita Edition and Nintendo Switch Edition have local multiplayer support between multiple consoles..
  • Statistics are replaced with leaderboards, with the exception of Wii U and Nintendo Switch Edition.
  • A large amount of TNT cannon designs do not work, as the amount of lit TNT entities that can exist on a world is very small.

Different modes [ edit ]

The different gameplay modes and settings may vary from the other platform versions, such as hardcore mode, as it is currently a Java Edition exclusive feature.

Creative [ edit ]

Using Creative mode permanently disables achievements/trophies and leaderboard updates during normal gameplay on that world, however the core mechanics of flight and infinite resources remain the same.

Adventure [ edit ]

The Adventure Mode on Legacy Console Edition differs from the original as follows;

  • There are no public Servers. The player’s world may be to be similar to a server by enabling the option Allow Friends of Friends to join, however there is a limit of 8 players in an online game.
  • Blocks can be destroyed by the proper tools and depending on the block, the quality of the tool. Example: Wool blocks can be destroyed by using Shears . While only Iron Pickaxe and higher can break and gather Gold Ore blocks.

Survival [ edit ]

In Survival mode:

  • All blocks are breakable except Bedrock and End portal frame .
    • Whether this means that blocks such as End Portal are breakable is unknown.
  • Fists and any tool can break blocks such as Beds .
  • The quality of the tool affects the breaking speed of the block.
  • Progression of the game is similar to other versions of the game, however in the End dimension to travel to other islands you must teleport as there exist invisible walls outside the area.

Итоги

Неожиданно, но значительная часть журналистов довольна PS5. Вероятно, соображения у них чисто на будущее. Да, обратная совместимость PS5 выглядит хуже по производительности, но большая часть игр все же играбельна – к новинкам последних лет должны выйти патчи с фиксами. Инновационный геймпад открывает совершенно необычные возможности для игрового опыта, если Sony оплатит разработчикам трудности с оптимизацией под новинку.

Осложняет оценку рынок видеоигр. Sony выкатила Spider-Man: Miles Morales, а для Xbox Series заточенных под консоль новинок еще ждать и ждать, повлиял и перенос Cyberpunk 2077, и многие другие причины. Прогнозы специалистов намекают (и здравый смысл), что производительность новых игр от Sony на Xbox будет выше, чем производительность игр Sony на Xbox Series.

Так что если у вас есть желание «купить консоль для новых игр», то спокойно берите PS5 через год или два. Если у вас есть желание полностью продублировать свой ПК, то выбор за Xbox Series.

PS5 можно будет купить с 19 ноября 2020 только в интернет-магазинах. Продажа Xbox Series X начнется 10 ноября.

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